assets as Epic Games Content under the Content License Agreement. Save time, reduce risk, and improve code health, while paying the maintainers of the exact dependencies you use. Send assets straight to Unreal Engine, 3ds Max, Houdini, Unity, Blender. The maintainers of thousands of packages (including me! :3) are working with Tidelift to deliver commercial support and maintenance for the open source dependencies you use to build your applications. These special folders take care of loading up assets, and all the necessary code to start. If you're really determined you could investigate asymmetric encryption of your assets, but they'd still be able to rip and hijack those, although altering your game will be harder. Run from the command line with extractor.exe (optional/output/path)įrom the command line python -m unitypackage_extractor (optional/output/path)įrom unitypackage_extractor.extractor import extractPackage extractPackage ( "path/to/your/package.unitypackage", outputPath = "optional/output/path" ) For Enterprise Unity, the world-leading free-to-use game development tool. Look into obfuscators (that will make it harder to alter the game logic, but they'll be able to still rip all your data).Download the unitypackage_extractor.zip from the Releases tab.
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